How the zoomies work
- Every cat faces one way. Its head and small arrow nose show which way it will run. A cat can bend around corners, but it always runs straight ahead from its nose.
- Tap to zoom. If every square between the cat's nose and the edge of the room is empty, the cat runs out, its body following behind.
- Bumps cost hearts. If another cat is in the way, nothing moves and you lose one of three hearts. The cat in the way is outlined so you can see what to move first.
- Clear the room. Every room can be emptied. The puzzle is finding the order: which cats are free now, and which cats are they holding up?
Start by scanning the edges: cats facing outward near a wall are often free. Then look for a cat that is blocking a long line of others. Sending it out first opens the way for the whole line. Bigger rooms have more cats curled around each other, so follow each body all the way to its nose before you tap.
Play your way
Journey has 120 numbered levels in twelve chapters, from small boards to the biggest ones, and the map lets you revisit any level. The daily challenge changes at midnight UTC: Mondays and Tuesdays are easy, Wednesday to Friday medium, and weekends hard. Free practice makes a new board in the size and difficulty you choose.
Every attempt has three Hints and one Assist. Hint explains a step you can prove from what is on the board. Assist makes that step for you. Corrections are free. Undo changes the board but never refunds spent help. Retry asks before starting again, and earlier clears stay earned. Your Zoomdoku progress stays in this browser, separate from the other games, and solved boards count toward the shared cast cards.
Zoomdoku questions
Is there always a way to clear the room?
Yes. Every room is checked by the solver before it is published: removing a free cat never blocks another one, so as long as no two cats block each other in a loop the room can always be cleared, whatever order you choose among the free cats.
What happens when I run out of hearts?
The room pauses. Choose Retry for a fresh attempt with three new hearts. Your earlier clears and personal records stay earned.
How is a hard room different from an easy one?
Hard rooms have more cats, longer and more winding bodies, and fewer cats free at any moment, so the waiting lines are longer and the free cat is harder to spot. The site’s solver measures this for every room and orders the Journey from easiest to hardest.